Podcast for 1-16-2012

Started by MrBogosity, January 15, 2012, 05:37:17 PM

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[mp3]https://bogosity.podbean.com/mf/web/wejtp3/BogosityPodcast-2012-01-16.mp3[/mp3]


News of the Bogus:
Biggest Bogon Emitter: Lamar Smith http://www.digitaltrends.com/opinion/sopa-sponsor-rep-lamar-smith-to-sopa-opponents-you-dont-matter/

Idiot Extraordinaire: Pope Benedict XVI http://atheistuniverse.net/forum/topics/pope-same-sex-marriage-threatens-humanity-itself

This Week's Quote: "I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use." —Galileo Galilei

Glad you like my analogy.  ^^
I recently heard that the word heretic is derived from the greek work heriticos which means "able to choose"
The more you know...

It was genius, so I just had to steal it!

My problem with 'Kopimism' is that it is rife with future abuse.  Personally speaking I have always been of the mind that pirates (video games for example) should be punished.  If that were to be done under this, then they can get away with it completely with no repercussions.

Quote from: kiri2tsubasa on January 16, 2012, 02:35:48 AM
My problem with 'Kopimism' is that it is rife with future abuse.  Personally speaking I have always been of the mind that pirates (video games for example) should be punished.  If that were to be done under this, then they can get away with it completely with no repercussions.

Piracy should not be punishable to begin with, so at least that part is good.

January 16, 2012, 10:45:07 AM #5 Last Edit: January 16, 2012, 10:47:27 AM by kiri2tsubasa
Quote from: VectorM on January 16, 2012, 04:50:23 AM
Piracy should not be punishable to begin with, so at least that part is good.

I simply feel that, again going with video games, that developers should be rewarded for their efforts.  I do not know about you but the pirates I knew in college did it because they didn't want to pay, and these were games they were looking forward to playing.  Even if he liked it, he had no intention of paying.  You can at least see where my view regarding piracy come from.

That and my favorite publisher THQ is looking to be sold out in 2014 so my sympathy for people that want to pirate games has gone down.

*Edit, apparently THQ isn't shutting down at all.

I can tell you that your view of piracy is anecdotal and nonrepresentative. The studies--even the ones conducted by the big media companies themselves--show that "piracy" is either a wash (there is one additional sale for every one lost) or the additional sales OUTWEIGH the the lost ones.

Okay, so your group didn't pay for it, had no intention of paying for it. But even to spend their time playing it, they MUST have liked it--and I GUARANTEE you that if they liked it they told everyone they knew about it. Remember Economics in One Lesson: look not merely at the immediate but at the longer effects of any act or policy; tracing the consequences of that policy not merely for one group but for all groups. What were the longer effects, and what happened outside their group? Did their telling others about the game make it more popular than it would have been? Did they keep the game current and in the public eye for just a little bit longer?

If they told other people about it, and those people told others, and those people told still others, they might have had an effect exponential to that of their own involvement. 100 people--even if they didn't buy the game themselves--might have caused 1,000 others to do so.

One of the other big reasons why entertainment companies hate the internet so much is because it's made it harder to get away with making bad movies/games/etc.

Take a look at the sales charts of bad movies a few decades ago.  Their sales did dip over time but slowly enough that you could still easily turn a profit.
Now look at them for bad movies today, they're good for the first day and then plummet like a rock because word gets out so fast.

So the entertainment industry can up it's game or it can fuck off.
I recently heard that the word heretic is derived from the greek work heriticos which means "able to choose"
The more you know...

Not to mention the pre-hype on the internet can really kill a movie. Take a movie like Green Lantern. In the past, studios could hold reviews until the day of so that bad stuff couldn't get out. Now with sites like Rotten Tomatoes out, the longer it takes for movie reviews to get posted, people start going "This movie is going to suck"

January 16, 2012, 10:38:32 PM #9 Last Edit: January 17, 2012, 01:29:50 AM by kiri2tsubasa
Quote from: MrBogosity on January 16, 2012, 11:07:37 AM
Snip

If they did that, then yes I could see that, but they got around that as well.  If the game was good they told people about how good it was and then gave the person a disk that they burned a torrent of the game onto.  They charged $2.00 a pop, disgusting.  That was before they got a file sharing program up on the school network call DC++.  Games, movies, music, if someone provides it then you can get it for free.  It got to the point that I was mocked by the students for actually buying games in store instead of getting it for free form those specific students or later on DC++.

Yes it is anecdotal, not evidence, and therefor not representative of the population, but cripes, when the group you have is that terrible, it tends to paint the picture of other pirates.

But it's always been like that! I remember back in the '80s the local Commodore 64 club was a place where you could go and pirate all the software you could want. Piracy has always been an issue with the software industry, and yet it's flourished.

I understand that.  I guess my grieves are against certain types of pirates.  Such as those that charge others for their pirated copy of stuff such as the guys on my campus before DC++ went up.

To help put the piracy stuff into a broader historical perspective:  http://www.cracked.com/article_18513_5-insane-file-sharing-panics-from-before-internet.html

Sharing IS caring as they say. :)
"When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world—'No. You move.'"
-Captain America, Amazing Spider-Man 537